Post by rafael on Oct 19, 2016 22:07:14 GMT
HELLOOOOO to everyone
first of all i want to congratulate the admin for the AWESOME WORK with the server sincerely
in this threat i want to give my personal thoughts of the pvp in game
let's begin
as everyone knows this type of servers are made for fast pvp ,wars, etc so as in my experience with the global and coutnless servers since 2004 the thing called "balance" in the game doesn't exist, dont get me wrong i know that made the characters equal in pvp sounds fare but not as everybody think cuz this is not a generic game where the characters are just skins and everybody is equal ¡NO! in mu every character are unique and have special abilities and tiny detalis that can be decisive in a duel or war. Some of the characters are NOT MADE FOR PVP althought can be adapted but again the game lose it's essence. i've seen in every server that made "balance" the only thing that they do it's making the bk invencible cuz when this character it's killed in two strikes everyone starts ragging when this character ACTUALLY can be killed in one strike even in global.
so what it's my aport: understand the dynamic of each character in the game
DK/BK/BM: the most famous character in the game, focus on pvp and boss fight. this character it's quite basic on the global but in full stats server it becomes the standar of the pvp having the third most powerfull damage(skill damage %) and the best buff (swell life: hp increase%) in the game making him almost invencible (almost) on war.. i think that this character as i say must be the standar and has not to be change althoug we have to remenber that what breaks the pvp in a server is this character with the swell life(maybe i talk deeply about it in another thread)
DW/SM/GM: the best character for level up in game for pvm as in global as in a fast server. this character has not made for pvp cuz has the LOWEST damage on the game, although he have some tricks that can make that he achieve some victories on pvp; he has the "soul barrier" wich in a fast server absorb the 100% damage that can only break by the options "ignore enemy defensive skills" and "break enemie's defense", its the fastest character , can attack very far and can teleport and stunt... again i think this character has not to be change
ELF/ME/HE: the base support character in the game with beneficts on pvm. in global you can't kill a boss, go to a war or event whithout one (energy elf of course) also it's efficient in pvp. in a fast server the main goal of an elf it's support althoug she can defend herself with the stunt (master skill tree) and recurrently kill in pvp... maybe add some damage and much defense to her wont be bad idea
SU/BS/DiS: the only character that can be pvm, pvp and support in a fast server. in global it's mainly a support character with a little bit of pvp but in a fast server she can be the three in one her skills are amazingly usefull...once more i think this character has not to be change although make sure that her skills work perfectly
MG/DM: maybe this is the most simply character in a fast sever. in global its a very good character in pvm and pvp but in a full stats server it's very poor, he doesn't have any special buf or % damage... in definition it's the combination of DK and a DW so i think that the only change should be made to him its add the swell life skill, in that way he have the life of a DK without his damage and the skills of a DW without his tricks
DL/LE: many years ago this was a very used character, nowadays not too much, it's the perfect character for a be a guild master. curiously as in global as in a fast server works perfectly well, has a good % damage (a little bit mor than the SU) regular speed, attacks from far and have some tricks in pvp but low defense... i think once more that this character has not to be change but maybe some hp and little bit of defense wont be bad idea
RF/FM: the LOWEST DEFENSE AND THE HIGHEST DAMAGE (aoe damage%xattack power= dark side x4 hits) that's the definition of a rage fighter in the game. in global it's the second best character in pvp and pretty usefull in pvm(agility rf) with two regular buffs(not very usefull in a fast server except of the ignore) in a fast server it's a suicide bomb KILLS EVERYTHING including himself due to the reflect wich i think it's usefull in a war and in pvp but not in duel... and again this character no need to be change but just for fun his damage can be even triplicated cuz maintain for what has been made
GL/ML:the new thing in mu and the third female character. in global has the most powerfull damage in the game due to her elemental damage(wich its a damage that can not be affected by normal options but pentagrams) that are 4 times higher that the other characters also have a very good buffs(except wrath that its just for her)in a fast server i think she maintain his concept the only thing that i can change to this character its the cool time from skills cuz in a full stats server loose their sense
for finish and in a personal taste it's better 65k cuz that made the characters full their abilities and beneficts their concepts
Thanks for reading this i hope it can be useful somehow, srry for my english im from venezuela and spanish its my language, if you wnat i can make more personal thoughts about other topics about the game and/or the game
thank you and have a great day (or night)
first of all i want to congratulate the admin for the AWESOME WORK with the server sincerely
in this threat i want to give my personal thoughts of the pvp in game
let's begin
as everyone knows this type of servers are made for fast pvp ,wars, etc so as in my experience with the global and coutnless servers since 2004 the thing called "balance" in the game doesn't exist, dont get me wrong i know that made the characters equal in pvp sounds fare but not as everybody think cuz this is not a generic game where the characters are just skins and everybody is equal ¡NO! in mu every character are unique and have special abilities and tiny detalis that can be decisive in a duel or war. Some of the characters are NOT MADE FOR PVP althought can be adapted but again the game lose it's essence. i've seen in every server that made "balance" the only thing that they do it's making the bk invencible cuz when this character it's killed in two strikes everyone starts ragging when this character ACTUALLY can be killed in one strike even in global.
so what it's my aport: understand the dynamic of each character in the game
DK/BK/BM: the most famous character in the game, focus on pvp and boss fight. this character it's quite basic on the global but in full stats server it becomes the standar of the pvp having the third most powerfull damage(skill damage %) and the best buff (swell life: hp increase%) in the game making him almost invencible (almost) on war.. i think that this character as i say must be the standar and has not to be change althoug we have to remenber that what breaks the pvp in a server is this character with the swell life(maybe i talk deeply about it in another thread)
DW/SM/GM: the best character for level up in game for pvm as in global as in a fast server. this character has not made for pvp cuz has the LOWEST damage on the game, although he have some tricks that can make that he achieve some victories on pvp; he has the "soul barrier" wich in a fast server absorb the 100% damage that can only break by the options "ignore enemy defensive skills" and "break enemie's defense", its the fastest character , can attack very far and can teleport and stunt... again i think this character has not to be change
ELF/ME/HE: the base support character in the game with beneficts on pvm. in global you can't kill a boss, go to a war or event whithout one (energy elf of course) also it's efficient in pvp. in a fast server the main goal of an elf it's support althoug she can defend herself with the stunt (master skill tree) and recurrently kill in pvp... maybe add some damage and much defense to her wont be bad idea
SU/BS/DiS: the only character that can be pvm, pvp and support in a fast server. in global it's mainly a support character with a little bit of pvp but in a fast server she can be the three in one her skills are amazingly usefull...once more i think this character has not to be change although make sure that her skills work perfectly
MG/DM: maybe this is the most simply character in a fast sever. in global its a very good character in pvm and pvp but in a full stats server it's very poor, he doesn't have any special buf or % damage... in definition it's the combination of DK and a DW so i think that the only change should be made to him its add the swell life skill, in that way he have the life of a DK without his damage and the skills of a DW without his tricks
DL/LE: many years ago this was a very used character, nowadays not too much, it's the perfect character for a be a guild master. curiously as in global as in a fast server works perfectly well, has a good % damage (a little bit mor than the SU) regular speed, attacks from far and have some tricks in pvp but low defense... i think once more that this character has not to be change but maybe some hp and little bit of defense wont be bad idea
RF/FM: the LOWEST DEFENSE AND THE HIGHEST DAMAGE (aoe damage%xattack power= dark side x4 hits) that's the definition of a rage fighter in the game. in global it's the second best character in pvp and pretty usefull in pvm(agility rf) with two regular buffs(not very usefull in a fast server except of the ignore) in a fast server it's a suicide bomb KILLS EVERYTHING including himself due to the reflect wich i think it's usefull in a war and in pvp but not in duel... and again this character no need to be change but just for fun his damage can be even triplicated cuz maintain for what has been made
GL/ML:the new thing in mu and the third female character. in global has the most powerfull damage in the game due to her elemental damage(wich its a damage that can not be affected by normal options but pentagrams) that are 4 times higher that the other characters also have a very good buffs(except wrath that its just for her)in a fast server i think she maintain his concept the only thing that i can change to this character its the cool time from skills cuz in a full stats server loose their sense
for finish and in a personal taste it's better 65k cuz that made the characters full their abilities and beneficts their concepts
Thanks for reading this i hope it can be useful somehow, srry for my english im from venezuela and spanish its my language, if you wnat i can make more personal thoughts about other topics about the game and/or the game
thank you and have a great day (or night)